Steve Barrett stevebarrett Location: Antioch, USA Language(s):
English Member Since: November 2002 Last Updated: 3 April 2009 Portfolio Views: 26060 Chosen as Favorite: 19
Groups:
Hatch XX BodyPaint, CINEMA 4D, Modo, Photoshop, Poser October 2007
This is another work in the Embryo series.
I approach 3D in a very random way. Compositions and ideas formulate as I work in the medium. I usually experiement and finish in Photoshop
I started by manipulating a figure and skeleton in Poser and exported it to Cinema 4D. I simplified the mesh and adjusted the composition of the bones and flesh. I painted the figures in BodyPaint and exported to modo using FBX format.
In modo, I modeled the tubes and added more variation to the shaders using transparency and absorbtion distance. I rendered this at 20" @300dpi.
In Photoshop, I painted a flaky skin texture through a mask of one of my texture photos. I did this because particle effects were not subtle enough for this piece. Using color correction and adjustment layers, I emphasize areas of the figure to balance out the compositon.
I have a editorial illustration background, so I try to tell some type of story in each piece.